![]() Nightmare cooldown from 15 to 16/15/14/13Ĭall of the Wild now always provides a Hawk and a Boar at each level, and each now scales per level Greevil's Greed recent kill window duration increased from 25 to 30īattle Hunger duration from 10/12/14/16 to 10īattle Hunger damage from 15/20/25/30 to 16/24/32/40 īattle Hunger movement and slow from 10 to 12%īattle Hunger mana cost from 75/85/95/105 to 75 Greevil's Greed max bonus gold from 30 to 12/20/28/36 Greevil's Greed extra bonus gold per stack from 1/2/3/4 to 3 ![]() Greevil's Greed base bonus gold increased from 4/6/8/10 to 6/8/10/12 The tooltips for Vanguard, Stout Shield, Poor Man's Shield and Crimson Guard now reflect their internal proc chance instead of their legacy representation (no actual balance change) The following abilities no longer have restrictions when cast on Spell Immune Allies: Kunkka's X Marks The Spot, Magnus's Empower, Treant Protector's Living Armor, and Warlock's Shadow Word Maximum Attack Speed increased from 500 to 600 (the primary impact of this is on abilities like Windranger's Focus Fire and Ursa's Overpower) Private Lobby games now use the Captain's Mode creep spawn timer when in All Pick Ward location to the right of Roshan is now pathableįixed a ward location near the Dire ancients that could not be easily seenĪncient Granite Golem health reduced from 2000 to 1700Īncient Granite Golem now has an aura which grants 15% bonus health to its allies Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively Melee and Ranged Barracks bounty reduced from 352-370 to 100-150 Ranked All Pick initial planning phase reduced from 40 to 30 secondsįirst rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)Īll Illusions now deal 25% less damage to structures
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